Game Ideas


Game Ideas

1. 3D platformer where the player has to make their way to the goal in each level but is hurt when they touch ground and doesn't lose any health when landing on objects such as spikes, projectiles, or enemies. The levels would consist of lots of these such objects at the start and get fewer as the game went along. There would also be new obstacles introduced as the game progressed such as enemies that shot projectiles that the player had to use as platforms to reach that level's goal. There would also be collectibles throughout each level to entice the player into exploring the entirety of each level to get the highest score. The target audience of this game would be everyone as there isn't any aspect that would stop any group of people from playing this game. This would make the game successful as it would be widely played and it would be widely enjoyed as it is simple and fun. The goal for this prototype would be to focus on the gameplay.

 

2. 3D racing game where the player started at the end and had to move backwards to get to the start of the track. Would be level based and contain AI racers to go up against as well as the option for local multiplayer. Each track would contain obstacles and power-ups to make each level different and interesting. There could also be character select for the player to choose their avatar and those of the AIs they are racing against. The target audience of this game would be players who like racing games and those who want to try something different. The game would be successful because it would be different to most racing games available which would entice many people into trying it who would then continue playing it once they discover how fun it is, making the game successful. The goal for this prototype would be to focus on the gameplay.

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